- Mon Nov 23, 2009 5:28 am
#315264
I'm getting ready to start the landscaping on my (first exterior) custom house project and have quite a bit of ground cover to do...some will be lawn but some should be more natural, longer growing grasses like you might find in a dry creek bed or on natural hillsides. I've done the house in Rhino but wonder if maybe I should do the landscaping with C4D as perhaps there are more C4D plugins for that type of thing?
I would composite the Rhino-generated MXS files with the C4D-generated MXS files in Maxwell Studio.
Any suggestions of best way to achieve this with C4D and Maxwell, what c4d plug-in(s) are essential (I would have to buy the plugin(s) as I only have the core c4d v10.5 right now)? I've got to watch the RAM use some as not only will there be quite a bit of grasses but also bushes and trees.
I would composite the Rhino-generated MXS files with the C4D-generated MXS files in Maxwell Studio.
Any suggestions of best way to achieve this with C4D and Maxwell, what c4d plug-in(s) are essential (I would have to buy the plugin(s) as I only have the core c4d v10.5 right now)? I've got to watch the RAM use some as not only will there be quite a bit of grasses but also bushes and trees.
MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM