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ID cpu

Posted: Fri Nov 20, 2009 7:15 pm
by jc4d
Hi all,
I been playing with the demo of version 2 and is really great (nice job NL team), now I would like to know if is possible to introduce in the plugin an Idcpu number field like in Maxwell Render application (I hate those command lines :evil: ) and the possibility to append that Idcpu to the file name as an option in order to keep track of the Id in each image.

Cheers
JC

Re: ID cpu

Posted: Fri Nov 20, 2009 8:26 pm
by JDHill
I don't think there is anything in the SDK for idcpu, so the plugin does not provide any way of working with it or associating it with output names. So I would have to introduce a new plugin option for doing that. For the time being, you can halfway-accomplish what you want by by typing -idcpu:1234 in Scene > Engine > Command Line, then appending _1234 or similar to what you have entered in Scene > Output > Name. That's not as convenient as what you want, but as the plugin easily allows copying Scene objects, it might possibly work all right for now.

Re: ID cpu

Posted: Fri Nov 20, 2009 9:42 pm
by jc4d
Thanks for your response :D , that is the method that I apply everytime (manual one), so now seeing this c4d sdk limitation as many others you have made miracle with this plugin :wink: so far.

Cheers
JC

Re: ID cpu

Posted: Tue Jul 27, 2010 11:31 am
by jc4d
I would like to bump this topic, to know if with the new plugin is possible to integrate idcpu to the interface.

Cheers
JC

Re: ID cpu

Posted: Sat Jul 31, 2010 12:01 pm
by Mihai
Just wondering, why you wish to keep track of the images using the idcpu?

Re: ID cpu

Posted: Tue Aug 03, 2010 8:50 am
by jc4d
I usually do manual MXI merge and some times happen that I render the image again and I forgot to change the ID cpu and the merge fail.

Cheers
JC

Re: ID cpu

Posted: Tue Aug 03, 2010 1:05 pm
by Mihai
That's strange though, the IDCPU should be initialized to a random value each time you render. It needs to be random for the merging to work. I just tried rendering two versions of the same scene, saving the other one with a different name to get two mxi files and the merging worked ok. In any case, if you're rendering the image again you just have open Maxwell and go to File>Resume MXI and load the MXI. It will resume correctly providing nothing has changed in your MXS file.

Re: ID cpu

Posted: Tue Aug 03, 2010 1:25 pm
by jc4d
You are right, everytime I launch the render there is a different ID, maybe because this topic is old, it was a problem with the V1 and is not present here in V2. I guess there is no point anymore for this wish. :D
Thanks for your time.

Cheers
JC