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By tennet
#314455
Hi,

I can't render the shadow channel using Cinema R11 + Cinemaxwell plugin 2.0.5 (Mac OS X SL).

I've enabled "Shadow" in the material for the floor surface and also enabled the shadow channel in the Scene Object, but my shadow channel just renders completely black against the background? I use 32-bit gradient HDR-lights and also some spot lights using standard emitter materials. Output format is set to 32-bit TIFF RGB. Am I missing something?

Also, should I be able to hide the floor ("Hide" or "Hide from camera" using Maxwell object tag) and still get the shadow channel rendered properly?

Image
By tennet at 2009-11-11


// tennet
By JDHill
#314465
It seems to be working fine in tests here, so I'd need more details about how to recreate a scene like yours (preferably, you could just zip and send it to jeremy at nextlimit dot com). I do not believe that you can hide geometry and still have it affect the shadow channel, but I'm not positive about that.
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