-  Tue May 28, 2013 6:47 pm
					 #368175
						        
										
										
					
					
							Hi there, 
relative noobie here trying to use Maxwell for some nice Lightwave renders through the plugin. I have a question regarding how to apply MXM textures (found on the website here, mainly metal and glass textures) to my surfaces. When I try to do this through the surface editor, as per tutorials, everything is applied fine but the textures are obviously too big for the models (even though they are modelled to scale). How can I adjust the scale of the texture? I´d rather not scale up the model. Am I thinking the wrong way? Any pointers would be appreciated,
cheers
					
										
					  															  										 
					 
					 relative noobie here trying to use Maxwell for some nice Lightwave renders through the plugin. I have a question regarding how to apply MXM textures (found on the website here, mainly metal and glass textures) to my surfaces. When I try to do this through the surface editor, as per tutorials, everything is applied fine but the textures are obviously too big for the models (even though they are modelled to scale). How can I adjust the scale of the texture? I´d rather not scale up the model. Am I thinking the wrong way? Any pointers would be appreciated,
cheers
Dark Lane
"People who are unable to motivate themselves must be content with mediocrity, no matter how impressive their other talents."
					  					                "People who are unable to motivate themselves must be content with mediocrity, no matter how impressive their other talents."

