Hi ,
I think it could be useful in certain situations.
For specific jobs I create id material channel with pure red/blu/green values ( easier to select in photoshop). And everytime I 've to change ID color for every material I assign ( in this kind of job I've only at most 3 materials but a lot of different objects) .

I change the id color only in some specific jobs or situation, most of the time I never touch it.
Probably it's better to leave the id black and the randomized color .



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