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Maxwell 2.7 and LW11 clip map

Posted: Sat Jun 23, 2012 11:01 pm
by pixymboss
I have some issue with clip map object.
My object is not Mx textured via the shader. In layout only the faces with the clip map applied to the UV map apprears in both Fire and Mx Render. In addition if I have several UV texture clip mapped only the first one apprears on Fire and Mx Render. With native LW the render is fine.
The issue happens with LW instancer, and I had not tested without instancing yet.

Has somebody noticed the same issue?

Re: Maxwell 2.7 and LW11 clip map

Posted: Sat Jun 30, 2012 4:50 am
by pixymboss
This issue does not occur if you set the lightwave clip mapped object with Maxwell shaders (real maxwell materials)

Re: Maxwell 2.7 and LW11 clip map

Posted: Mon Jan 14, 2013 1:18 pm
by raduc
Hi,

I'm taking a look over this issue, but can't seem to reproduce it, can you give a simple test scene ?

Re: Maxwell 2.7 and LW11 clip map

Posted: Mon Jan 14, 2013 1:34 pm
by pixymboss
Hi,

I will send it once at my office.

Best

Re: Maxwell 2.7 and LW11 clip map

Posted: Mon Jan 14, 2013 1:52 pm
by Toxie
If you use clipmaps in Lightwave based on Maxwell Shader, it works fine :)

Re: Maxwell 2.7 and LW11 clip map

Posted: Mon Jan 14, 2013 2:01 pm
by pixymboss
Yes it works fine.

Re: Maxwell 2.7 and LW11 clip map

Posted: Mon Jan 14, 2013 3:06 pm
by pixymboss
Sorry, but I cannot reproduce the issue I noticed, all works fine so far.