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Sorry to make this request, but...

Posted: Fri Nov 04, 2011 12:20 pm
by WillMartin
Hi Mihnea

I see that the new plug-in automatically turns any lights in the scene into geometry and gives them emitter material. This might sound strange, but is there the possibility of providing a checkbox in the plug-in so that one may turn this feature off for a scene? I'm sure it was a lot of effort to implement this feature, but in my scenes I've made to this point, I have created all my emitters from scratch (objects in modeler) of course, which means that for every old scene I open now, I have to go in and select the native scene light(s) and reduce the intensity to 0% so as not to have extra/double emitters -- and in doing so I lose the OpenGL lighting for the "Texture" and VPR-mode viewports from that process, which I'd prefer not to happen. I'll say that I also like having the increased control that the surfaces/material editor gives me for modifying Maxwell emitters over the properties panel for LW lights, so I don't see myself immediately wanting to ditch the way I've been setting up my lighting thus far. But I do appreciate this new option (auto-converting LW lights into M~R emitters), and will likely drift toward it in the future. :)

Also, I see that M~R 2.6 offers hair rendering, but after looking around for a few minutes trying to get Maxwell to render a FiberFX mesh, I'm assuming that there isn't yet a way to provide that feature to LightWave users. Is that correct?

Putting this noting aside, I wish to say great job on the continued work with the LW plug-in and Maxwell. I'm loving working with this! :)

Thanks for listening

-Will (using LW 10.1 and M~R 2.6 for Windows)

Re: Sorry to make this request, but...

Posted: Fri Nov 04, 2011 1:07 pm
by Mihnea Balta
Sure, I'll add the checkbox to disable native light export, it should have been there in the first place.

Hair isn't supported in LW yet, we're looking into that.

Re: Sorry to make this request, but...

Posted: Sat Nov 05, 2011 1:29 am
by WillMartin
Sure, I'll add the checkbox to disable native light export, it should have been there in the first place.
Glad to see I wasn't requesting something that might ruffle feathers then. Thanks :)
Hair isn't supported in LW yet, we're looking into that.
That's what I thought. Thanks for the reply

-Will