- Tue Sep 13, 2011 4:54 pm
#347033
hi,
i'm editing a leaf material in LW Maxwell shader, and i think there is a bug.
If i set attenuation distance in MM, it seems there's no way to get an attenuation effect in material, no matter how thick you set it in SS SSS settings.
I.e. i set att. dist. at 2 mm, and set thickness at 1.5 mm, and translucency is gray (it should be green).
If i set attenuation in UM, then i can get some color filtering setting very high thickness values (i.e. 10, which should correspond to 10m).
I think there's a measurement unit issue here. Can anyone confirm ?
Paolo
i'm editing a leaf material in LW Maxwell shader, and i think there is a bug.
If i set attenuation distance in MM, it seems there's no way to get an attenuation effect in material, no matter how thick you set it in SS SSS settings.
I.e. i set att. dist. at 2 mm, and set thickness at 1.5 mm, and translucency is gray (it should be green).
If i set attenuation in UM, then i can get some color filtering setting very high thickness values (i.e. 10, which should correspond to 10m).
I think there's a measurement unit issue here. Can anyone confirm ?
Paolo