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Plug-in updates - v2
Posted: Mon Oct 05, 2009 5:56 pm
by Mihnea Balta
Version 2.0.7
- updated the car paint wizard to match MXED
- added the metal and SSS wizards
- fixed: monochromatic colors (grays) caused problems in the car paint, satin and velvet wizards
- fixed: the range of the environment offsets was wrong
- fixed: bogus characters in the labels of the reflectance controls in the material editor
- fixed: the material libray and gallery browsing buttons didn't work on OSX
Features currently in development:
- Lightweight instances (proxies) to allow placing a large number of instances without impacting viewport performance (instead of using clones as instances).
Re: Plug-in updates
Posted: Tue Mar 30, 2010 6:13 pm
by Mihnea Balta
Version 2.0.13
- added an instancer plug-in which creates Maxwell instances at the locations specified by the points or polygons of a given object
- added support for 64-bit Lightwave on OSX (requires 9.6.1)
- added a button in the material UI which duplicates the selected layer or BSDF
- added HDR, EXR and JP2 to the list of valid output image formats
- renamed "Use Thickness" to "Single Sided SSS" in the BSDF UI
- updated the AGS wizard to match MXED
- fixed: clipmaps need to be inverted before they are passed to Maxwell as layer weights
- fixed: the output image path was reset to MAXWELL2_ROOT/default.png when the user specified a bit depth that was not supported for the current image format
- fixed: after importing 1.x materials, the name of some BSDF components became empty; now it is forced to "BSDF" when that happens.
- fixed: when a material had displacement and the first layer was disabled, the displacement wasn't rendered
Re: Plug-in updates
Posted: Thu May 13, 2010 11:34 am
by Mihnea Balta
Version 2.0.16
- added a "send job to network" command
- objects marked as non-renderable in the scene editor are no longer exported
- "unseen by rays" is translated as "hidden in reflections/refractions" instead of completely invisible
- when importing a texture which uses absolute units, it is configured with a cubic projector with the X and Y dimensions set to the X and Y repeat factors
- fixed: invalid object positions when exporting the last frame in the timeline with motion blur enabled
- fixed: the frame number appended to the output image name was off by 1 when motion blur was enabled
- fixed: the plug-in didn't append frame numbers to MXI file names when exporting animations
- fixed: materials with more than a few layers/BSDFs could not be saved
- fixed: inverted clipmaps didn't work correctly
- fixed: the plug-in didn't work in LW versions prior to 9.6
Re: Plug-in updates
Posted: Wed Aug 18, 2010 1:49 pm
by Mihnea Balta
Version 2.1.1
- added a Maxwell camera plug-in which allows shift lens settings to be previewed in the viewport
- added support for 2-color skydome
- matched Simulens ranges to Studio
- matched emitter intensity ranges to Studio
- added support for the 2.1 render flags
- added support for vertex normal maps
- fixed: RFRK objects didn't render since 2.0.15
- fixed: crash when importing certain MXM files
- fixed: wrong focus distance when the camera was scaled
Re: Plug-in updates
Posted: Fri Jan 14, 2011 12:45 pm
by Mihnea Balta
Version 2.5.4
- integrated FIRE
- added SSS presets to the material wizard
- material previews are rendered internally, without starting a separate Maxwell process, and can use the RS0 engine
- added a plug-in option to refresh material previews automatically when the material changes
- added the ability to save the sky as an HDR image
- added a production/draft toggle in the render options
- added a displacement scale value in the render options
- fixed: the "use normal map" setting at the BSDF level was ignored
- fixed: the default for normal map "flip Y" should be true
Re: Plug-in updates
Posted: Wed Jan 26, 2011 7:48 pm
by Mihnea Balta
Version 2.5.5
- added support for LW 10 in the Windows installer
- fixed: material previews and FIRE renders were darker than the production render
Re: Plug-in updates
Posted: Tue Feb 22, 2011 4:30 pm
by Mihnea Balta
Version 2.5.7
- increased maximum ISO and shutter speed to 1,000,000
- fixed: the plug-in was opening one log window for each exported animation frame, instead of reusing the same window
- fixed: warning messages from the material translator did not appear in the export log window
- fixed: FIRE crashes if displacement is used
- fixed: different IES illumination in FIRE between Windows and OSX
- fixed: object ID and material ID colors could change between frames of the same animation under some circumstances
Re: Plug-in updates
Posted: Thu Mar 10, 2011 11:18 am
by Mihnea Balta
Version 2.5.8
- added support for Maxwell 2.5.1
Re: Plug-in updates
Posted: Wed Nov 02, 2011 9:44 pm
by Mihnea Balta
Version 2.6.9
- new motion blur system
- native lights are exported as generated geometry + emitter material
- new referenced MXS object plug-in
- added support for exporting only the current selection
- emitter, camera and environment changes from Multilight can be brought back to the scene
- new IES intensity parameter
- new displacement settings
- new render options: sharpness, HDTV color space, positions and normals render channels, HDR layer state, sun settings
- the output image format and bit depth can be specified individually for each render channel
- the resolution gate is overlayed on the FIRE window
- added a plug-in option which controls the amount of messages generated during export
- the export process can log messages to a file
- when saving the FIRE image, the save dialog is initialized to the output file specified in the render options
- the render options panel is no longer modal, to allow FIRE and the viewport to update when making changes to the environment
- the focal length control no longer has focus when the camera options panel is opened, to prevent accidental editing
- fixed: FIRE was not refreshed when changing instancer attributes
- fixed: the material preview options were not loaded correctly in Modeler
- fixed: FIRE crashed when editing the material on an object which has instances
- fixed: disabled textures were still used in the render
- fixed: endless revoxelization in FIRE in some scenes containing instancers
- fixed: UV projectors with no UV map selected would cause the export process to abort with an "invalid UV value" error message
Re: Plug-in updates
Posted: Wed Nov 23, 2011 2:49 pm
by Mihnea Balta
Version 2.6.10
- added a render option which controls light export (defaults to off)
- made the render options panel wider
- fixed: FIRE restart when opening the Maxwell material editor
- fixed: infinite loop when trying to triangulate polygons with vertices shared by more than two edges
- fixed: editing a material on an object with multiple surfaces messed up the texture projections for that object in FIRE
- fixed: wrong transparency for native Lightwave surfaces
- fixed: the displacement height was not converted to meters on export
Re: Plug-in updates
Posted: Mon Jan 30, 2012 8:00 pm
by Mihnea Balta
Version 2.6.15
- added support for multi-step camera motion blur
- a warning is printed if a referenced MXS file cannot be found at export time
- the preview scene can be selected in the material editor panel
- fixed: custom Maxwell objects had wrong positions in the viewport when parented to another object
- fixed: lights used to provide the sun direction shouldn't be skipped if the sun is disabled
Re: Plug-in updates
Posted: Tue Jun 19, 2012 9:29 am
by Mihnea Balta
Version 2.7.4
- the Windows installer has explicit support for Lightwave 11
- the OSX package contains separate files for each version of Lightwave that we support
- added support for the Lightwave 11 instancer object
- added Maxwell grass
- image adjustments can be applied to textures by using the new "A" buttons located next to each texturable attribute
- added a new entry in the list of displacement types: "3D RealFlow"
- added anamorphic bokeh settings in the Maxwell camera attributes panel
- fixed: the Maxwell instancer crashed under some circumstances on Windows
- fixed: it was possible to open the attributes panel several times for the same RFRK or MXS reference object
- fixed: opening a file request dialog could crash on Windows under some circumstances
Re: Plug-in updates
Posted: Thu Apr 25, 2013 2:09 pm
by Mihnea Balta
Version 2.7.6
- the FIRE panel supports camera navigation
- Maxwell image adjustments can be previewed interactively in the adjustments panel
- grouped lights which have the same parameter values show up as a single slider in Multilight
- MXS files can be exported directly from Modeler (only geometry and materials, no cameras, environment settings etc.)
- stereo cameras are exported as two Maxwell cameras, one for each eye
- the LW images directory is added to the search paths used by Maxwell at render time
- send job to network supports animations
- updated ranges for grass parameters to match Studio
- fixed: hiding or showing an object did not refresh FIRE
- fixed: importing materials with the library or gallery browser didn't work in some cases
- fixed: the plug-in was making the LW viewport very slow under some circumstances
- fixed: wrong names for exported objects under some circumstances