User avatar
By limbus
when using the new MASH toolset in Maya 2016 Extension 1 with MXS references, Maya crashes with a "Fatal Error" as soon as I start FIRE. When using the same geometry in a scene, it renders fine.

1. create some simple geometry (a sphere is fine)
2. export is as MXS
3. import it into a new scene as MXS reference
4. Select it and create a new MASH network with geometry type Instancer.
5. Start FIRE or start a render.
6. Fatal Error


It looks more like a smooth normal problem. Like i[…]

I had some very strong highlights in some material[…]


Thanks everyone! I didn't want to use volumetrics […]

opening V5 files in v6

just installed latest version for Rhino V6 when I[…]