User avatar
By ababak
#391734
The references are displayed fine for me. Have you read this note for version 3.2.13 (when they added support for Maya 2016 Extension 2)?
Mihnea Balta wrote:Note: The viewport render engine defaults to "OpenGL - Core Profile" in Maya 2016 Extension 2. Maxwell material previews and some custom draw objects (e.g. grass and sea) do not work with this render engine. To see Maxwell materials and custom objects in the viewport, you need to go to Windows -> Settings/Preferences -> Preferences -> Display and change the "Rendering engine" setting to "OpenGL - Legacy". This compatibility issue will be resolved in a future plug-in update.

It looks more like a smooth normal problem. Like i[…]

I had some very strong highlights in some material[…]

Daydreamer

Thanks everyone! I didn't want to use volumetrics […]

opening V5 files in v6

just installed latest version for Rhino V6 when I[…]