By deis
#390988
Hi,

I use maya with Z-up, and unfortunately, the 'Grow Toward World-Y' cannot be used in this case...
Is it possible to set this parameter to Z ?

edit.

I think there is another problem.
When I use a initial angle map, the preview and the render are not similar.
That seems correct on the preview only.
I suppose a switch between axes because of the Z-up

Thanks

-Pascal
Never No More Studio Lighting

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