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HDR Light Studio adds Area Light creation and control

Posted: Tue Mar 01, 2016 1:00 pm
by Seggy
Hi Maya/Maxwell users,

I am dropping a note here to let you guys know that HDR Light Studio 5.3 is released and has added a major new feature - the creation and control of area lights/emitters.

This is compatible with our Maya plug-in and works perfectly with Maxwell Render. As you light your shot in HDR Light Studio, the HDRI map is updated and area lights are built. We create the geometry and emitter shader on the fly, and map our content onto the light. It works seamlessly and makes lighting a real joy, see the lighting update in the FIRE view whilst driving the lighting from HDR Light Studio.

Please do check out our blog post which includes a video on how it works:
https://www.lightmap.co.uk/blog/press/l ... tudio-5-3/

Best regards
Mark

Re: HDR Light Studio adds Area Light creation and control

Posted: Tue Mar 01, 2016 6:58 pm
by Q2
FINALLY, Great News, Mark....

Maxwell Studio 3.2.1.2 does not yet support Area Lights. Is there an update coming soon?


Cheers Q!

Re: HDR Light Studio adds Area Light creation and control

Posted: Tue Mar 01, 2016 9:11 pm
by T0M0
Probably it uses Area emitters with emission type HDR Image -

Image

@Seggy:The area lights in HDR Light Studio looks great, plugin for Maxwell Studio is planned ?

Re: HDR Light Studio adds Area Light creation and control

Posted: Wed Mar 02, 2016 11:34 am
by Seggy
Just to clarify guys, we are talking here about using HDR Light Studio with Maya > Maxwell Render.
Our plugin creates polys with maxwell emitter shaders in Maya, thereby creating area lights/light cards (whatever you want to call them), these are created in real-time in Maya as you work in HDR Light Studio. I think it makes sense when you watch the videos.

We currently don't have plans to bring this to Maxwell Studio.
Regards
Mark