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Constraining an object to a Maxwell Sea

Posted: Mon Feb 15, 2016 9:51 pm
by INKANDLIGHT
Hi
We're trying to constrain an object in Maya 2016 to a Maxwell created sea, any suggestions?
Thanks!

Re: Constraining an object to a Maxwell Sea

Posted: Tue Feb 16, 2016 10:33 am
by Mihnea Balta
I'm afraid this is not possible. The sea extension was meant as a quick way for adding water to a render, it's not a water sim that the rest of Maya can interact with.

Re: Constraining an object to a Maxwell Sea

Posted: Tue Feb 16, 2016 10:37 am
by INKANDLIGHT
Cheers. I was just wondering since it is possible in XSI. Will look for alternatives then :)