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MX 3.1.99.10 and MAYAPlugin 3.2.3 EXTRA Sampling
Posted: Thu Sep 24, 2015 4:31 pm
by gotoxy av-media
Hi,
i can render a single Frame with ExtraSampling (+custom alpha) enabled,
but this doesn`t work for batchrendering...
i need to finish an animationsequence until monday, so any hints&tricks to make this work?
(update or workaround?)
best regards
munch
Re: MX 3.1.99.10 and MAYAPlugin 3.2.3 EXTRA Sampling
Posted: Fri Sep 25, 2015 10:23 am
by gotoxy av-media
...also settings for RenderLayers are ignored, always set to true...
Re: MX 3.1.99.10 and MAYAPlugin 3.2.3 EXTRA Sampling
Posted: Fri Sep 25, 2015 11:22 am
by Mihnea Balta
I've just tried rendering an animation with extra sampling based on a custom alpha channel, and it worked fine. Can you give me more details about the problem you're seeing?
There was a bug related to the render layers in the beta SDK, so it affected all the plug-ins as well as Studio. It's fixed in the plug-in I've just uploaded (you'll also have to update to Maxwell 3.1.99.11).
Re: MX 3.1.99.10 and MAYAPlugin 3.2.3 EXTRA Sampling
Posted: Fri Sep 25, 2015 11:56 am
by gotoxy av-media
I will test it with MX 3.1.99.11...
Re: MX 3.1.99.10 and MAYAPlugin 3.2.3 EXTRA Sampling
Posted: Fri Sep 25, 2015 1:06 pm
by gotoxy av-media
ok, now it is rendering an animationsequence using MX3.1.99.11 and MAYAPlugin 3.2.4, hurra!
...but custom alpha channel assignment is still not working as expected...
http://www.maxwellrender.com/forum/view ... 01&t=43390
thank you for the updates!
Re: MX 3.1.99.10 and MAYAPlugin 3.2.3 EXTRA Sampling
Posted: Mon Sep 28, 2015 10:16 am
by gotoxy av-media
Q: Does the CustomAlpha go to the same SL as the ColorRender with ExtraSampling?
best regards
munch