User avatar
By Ernesto
#378093
I have some lighting materials of diferent intensities, that were created with the Maxwell material editor, but when I import them into Maya, the intensities gets changed.
For instance the material of 100000 Lux when saved in the Maxwell Material editor, gets transformed into 178000 Lux when imported into Maya.

Ernesto
By raduc
#378102
Hi Ernesto,

I've tried to reproduce this on my end and when I import the MXM in Maya, I get the same value for the intensity as set in the material editor. Can you send us the MXM that you used when you got this bug (my email is radu@griffinlair.com) and tell us what is the version of Maxwell and Maya plugin that you are using ?
User avatar
By Ernesto
#378132
I am using Maya 2012 and Maxwell 2.7
I tried tpo reproduce it again, so I created a new material, and it worked fine.
Then I tried the old material and the bug appeared.
So I have just figured out what happened: I have a complete material libraries made with Version 1.7, and also some materials made with 2.7
This happens only with old materials, not with new materials. I do not know if this is normal or not...
Should I have to update all my material libraries, or only emiters?

Ernesto

Haha, thanks.

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