MXS reference does not render where it displays in viewport
Posted: Thu Jan 23, 2014 8:51 pm
Importing MXS file into maya 2014 The mxs is not where the pivot is BUT it renders where the pivot is.. in this case it is offset by 25 units WHY?
I noticed an OFFSET value in the attribute editor for the MXS reference but changing that does nothing.
Maxwell Plugin 3.0.8
Maxwell 3.0.0.3
-Luke
I noticed an OFFSET value in the attribute editor for the MXS reference but changing that does nothing.
Maxwell Plugin 3.0.8
Maxwell 3.0.0.3

-Luke