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Particle Instances broken in 2014

Posted: Fri May 17, 2013 3:54 pm
by limbus
It seems that the Maxwell plugin 2.7.15 breaks rendering of particle instances. If I create a particle system and use the particle instancer, maxwell won't render it. Neither in FIRE nor in Maxwell Render.

Windows, Maya 2014 latest Maxwell Plugin and Render version.

Please fix this ASAP since this is a huge dealbreaker.

Re: Particle Instances broken in 2014

Posted: Fri May 17, 2013 5:52 pm
by limbus
Its also broken on the Mac. Maxwell Render 2.7.20 works fine so it is definitely the Maya plugin.
Affected are all plugins after version2.7.8.

To reproduce:

1. Create a nParticles emiiter.
2. create something to instance e.g. a torus
3. select torus and then the nParticle
4. create an instancer
5. play to a frame where some particles are emitted
6. render with FIRE or Maxwell render

The instanced torus on the particles does not render. In Maya 2013 with Maxwell plugin 2.7.8 they do render. Exported MXS files from Maya 2013 and Plugin 2.7.8 do render fine with the latest Maxwell render.

If needed, I can supply a Maya file for testing.

I think there should be really testscenes for catching obvious errors like this.

Cheers, Florian

Re: Particle Instances broken in 2014

Posted: Tue May 21, 2013 8:28 am
by Mihnea Balta
We've identified the bug, it will be fixed in the next plug-in update.

Re: Particle Instances broken in 2014

Posted: Tue May 21, 2013 10:37 am
by limbus
Mihnea Balta wrote:We've identified the bug, it will be fixed in the next plug-in update.
Great news. Hope the Plugin arrives soon. :D

Cheers, Florian

Re: Particle Instances broken in 2014

Posted: Thu May 23, 2013 5:08 pm
by limbus
Mihnea Balta wrote:We've identified the bug, it will be fixed in the next plug-in update.
Do you have an ETA off the next version?

Florian

Re: Particle Instances broken in 2014

Posted: Fri May 24, 2013 8:10 am
by Mihnea Balta
We will try to have a version out by the end of next week, but there are still a couple of things to fix, so I'm not sure yet.