- Fri Mar 29, 2013 10:37 pm
#366597
Hello,
Using Maya 2012, the newest pluggin, and Maxwell 2.7 (newest version)
I have been trying to create the ground plane which would match the Back Plate for long time.
Perhaps none of the users here is using Maya, since everybody seems to have no trouble with this.
After several days trying this UV,
http://www.maxwellrender.com/forum/view ... 47#p366431
http://www.maxwellrender.com/forum/view ... 32&t=40331
http://www.maxwellrender.com/forum/view ... =0#p366544
http://www.maxwellrender.com/forum/view ... 36#p366578
here is what I have found:
My assumption is that we have some kind of bug related to maxwell Render 2.7
Using Maya 7 and Maxwell 1.7, it is possible to create an UV based on Camera, and it renders OK in Maxwell.
The same cannot be achieved in Maya 2012 and maxwell 2.7.
The strange thing is that if I do it in Maya 7 and Maxwell 1.7, and open in Maya 2012 it works ok, but it is impossible to modify it, or to do it from scratch in a 2012 file.
Just to find out what was going on, I tried to use the comand UVs editor in maya 2012, and I can see that the UV is right, matching the Perspective, but it is Maxwell Render that cannot render accordingly. It renders as if the UVs were planar.
Ernesto
Using Maya 2012, the newest pluggin, and Maxwell 2.7 (newest version)
I have been trying to create the ground plane which would match the Back Plate for long time.
Perhaps none of the users here is using Maya, since everybody seems to have no trouble with this.
After several days trying this UV,
http://www.maxwellrender.com/forum/view ... 47#p366431
http://www.maxwellrender.com/forum/view ... 32&t=40331
http://www.maxwellrender.com/forum/view ... =0#p366544
http://www.maxwellrender.com/forum/view ... 36#p366578
here is what I have found:
My assumption is that we have some kind of bug related to maxwell Render 2.7
Using Maya 7 and Maxwell 1.7, it is possible to create an UV based on Camera, and it renders OK in Maxwell.
The same cannot be achieved in Maya 2012 and maxwell 2.7.
The strange thing is that if I do it in Maya 7 and Maxwell 1.7, and open in Maya 2012 it works ok, but it is impossible to modify it, or to do it from scratch in a 2012 file.
Just to find out what was going on, I tried to use the comand UVs editor in maya 2012, and I can see that the UV is right, matching the Perspective, but it is Maxwell Render that cannot render accordingly. It renders as if the UVs were planar.
Ernesto