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Displaying Reference and IES in Z up world

Posted: Thu Dec 06, 2012 2:58 pm
by lelabo3d
Display LOD of referenced object and ies viewport aren't modified by Z up configuration.

When working in a Z up world,
referenced mxs (exported in Z up of course) appears Y up in viewport but renders fine,
and displaying ies in shaded mode is also Y up in the viewport but render Z up ...

In a word : displays of ies and reference are not 90° x rotate.

Is there a way to correct this ?

Re: Displaying Reference and IES in Z up world

Posted: Thu Dec 06, 2012 4:08 pm
by Mihnea Balta
Not on your end. It's a bug in the plug-in, we have to fix it.

Re: Displaying Reference and IES in Z up world

Posted: Thu Dec 06, 2012 4:12 pm
by lelabo3d
OK
i knew that ;-)
(the only workaround is to switch in Yup :roll: )

hope it will be fixed in the next update.

thanks