When you say that it crashes, do you mean an actual crash, like Maya quitting, or simply that it doesn't start to render?
Your scene doesn't render on my computer because the camera "camera1" has both the film width and height set to 0. I see that the film size is driven by some expression, but the expression doesn't seem to work. I suppose that's because a very old version of the plug-in used to do this (the "MXCamera3" node of unknown type also suggests this). Once you delete all those expressions and set the film size to a sane value, the scene renders fine (except you get red materials, obviously).
Note that this will be a problem even if you don't render from that camera, because the current plug-in tries to export all the cameras present in the scene.
If you do get an actual crash, please follow the instructions found here
and send me the crash log. Which version of Maya are you using? Do you have the latest plug-in (version 2.7.8)?