mayaplugin2.5.6 FIRE exposure Underexposed to final render?
Posted: Fri Jan 14, 2011 5:32 pm
First off BIG THANKS for the quick release on maya plugin updates and fixes.. lovin that 2.5.6 matches the reolution gate and lets ya save out a image file direct of the fire window!!!! also cool to have region render now in camera's maxwell atrributes editor rolldown.. (although its a precentage based not pixel baxed but its cool to have indeed)
only 1 Big problem i have come across so far in teting the new 2.5.6 maya plugin:
I seem to have a BIG difference now between my FIRE exposure and the Final Rendered Exposure.. looks like FIRE window is rendering WAY under exposed..
here is a screen cap of my camera settings.. and the FIRE window and the Production render:

(almost looks like reverse of what the 3dsmax users had issue with their gamma settings.. but i dont know where there would be gamma adjustment in maya/ FIRE window?)
-luke
only 1 Big problem i have come across so far in teting the new 2.5.6 maya plugin:
I seem to have a BIG difference now between my FIRE exposure and the Final Rendered Exposure.. looks like FIRE window is rendering WAY under exposed..
here is a screen cap of my camera settings.. and the FIRE window and the Production render:

(almost looks like reverse of what the 3dsmax users had issue with their gamma settings.. but i dont know where there would be gamma adjustment in maya/ FIRE window?)
-luke
