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Maxwell 2 latching onto Maya scenes that don't use it

Posted: Thu Oct 22, 2009 4:45 pm
by cgbeige
I use a few renderers but if Maxwell is loaded, it will automatically inject itself into a scene, forcing the plug-in to load and attaching itself to everything I open. I have to save the file as Maya ascii and strip out the first Maxwell required lines and this:

createNode maxwellRenderOptions -n "maxwellRenderOptions";

This wasn't a problem with 1.7 - is it possible to create these nodes only after Maxwell is explicitly invoked for a scene?

Re: Maxwell 2 latching onto Maya scenes that don't use it

Posted: Thu Oct 22, 2009 5:30 pm
by Mihnea Balta
I don't remember touching that part of the plug-in, so it shouldn't behave differently compared to 1.7. Anyway, I'll check it and it will be fixed in the next build.