- Thu Dec 06, 2012 2:58 pm
#363294
Display LOD of referenced object and ies viewport aren't modified by Z up configuration.
When working in a Z up world,
referenced mxs (exported in Z up of course) appears Y up in viewport but renders fine,
and displaying ies in shaded mode is also Y up in the viewport but render Z up ...
In a word : displays of ies and reference are not 90° x rotate.
Is there a way to correct this ?
When working in a Z up world,
referenced mxs (exported in Z up of course) appears Y up in viewport but renders fine,
and displaying ies in shaded mode is also Y up in the viewport but render Z up ...
In a word : displays of ies and reference are not 90° x rotate.
Is there a way to correct this ?