3ds Max plugin 3.2.10 and Maxwell Render 3.2.1.5
Posted: Thu Jul 14, 2016 5:16 pm
Will there be any translation issues exporting MXS files from 3ds Max using plugin 3.2.10 (built against the MR 3.2.1.4 SDK) and submitting those files for render against the actual 3.2.1.5 engine? My initial tests of 3.2.1.5 are quite promissing as they appear to resolve some of the issues people have been having. I haven't done a complete test yet, but so far, so good!