By BradT
I've found a repeatable crash. I'm not sure if there is a way to attach a scene file, but I have one I can send that will show the error.

Trying to render a scene containing a Pflow particle system that uses shape-instances of a group causes Maxwell/3dsMax to crash. It seems to be happening during scene translation. Pointing the shape-instance to a single piece of geometry works fine. It's only when pointing to a group of geometry that the crash occurs.

3ds Max 2016 sp2 with ext2
Maxwell-Max 3.2.4
Windows 8.1 Pro 64bit
i7-5960x with 64GB RAM
Quadro K4200
User avatar
By Mihnea Balta
Unfortunately, rendering groups instanced by PFlow is not possible at the moment. We will add support for this in the future, but it's not a trivial amount of work, so I don't have a release date for this feature at this moment. I have fixed the crash for the next build, so it will just skip pflow nodes which instance groups.
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