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By egmehl
#387568
Is there any support or plans for support for Max 2016's new physical camera? It looks like it has lens shift, exposure, etc. built into it. I'm wondering how it compares to Maxwell's lens offsets. Is this possibly a solution to the long-running problem of not getting proper camera offset previews in the viewport?
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Thanks Luis, it's great to see progress with MW!

Thanks Fernando!