- Sat Oct 04, 2014 6:43 pm
#383368
Hi how I´m trying to adapt the Maxwell Render MXLight to my Lighting workflow instead a plane with a material...
I found that the MXLights lose the MXI/HDRI Texture File path when you open the scene after finish the setup, I´ll explain:
1- Open 3DSMax
2 - Put an MXLight at the scene
3- Select the MXI/HDRI Texture and put the path for the texture selecting a file (can be in the same file folder no matter)
4- Close 3DSMax
5- Open 3DSMax save file and you cant render, you need to reassign the file path for all lights that has MXI/HDRI Texture.
Thanks in advance!
And the texture looks offset 50% how I said in this post:http://www.maxwellrender.com/forum/view ... 00&t=42834
I found that the MXLights lose the MXI/HDRI Texture File path when you open the scene after finish the setup, I´ll explain:
1- Open 3DSMax
2 - Put an MXLight at the scene
3- Select the MXI/HDRI Texture and put the path for the texture selecting a file (can be in the same file folder no matter)
4- Close 3DSMax
5- Open 3DSMax save file and you cant render, you need to reassign the file path for all lights that has MXI/HDRI Texture.
Thanks in advance!
And the texture looks offset 50% how I said in this post:http://www.maxwellrender.com/forum/view ... 00&t=42834