- Wed Sep 17, 2014 7:30 pm
#383082
Why a "Normal object" like a cube, cilinder...etc... hasn´t the visility options in the Objects Properties tab?
the MXLights have it, why not a "Normal Object"? (In Maya both Normal objets and MXLights have it...)
And I said it because it´s very confused for use doing the Invisible Emitters and other stuff... I don´t know if it´s a bug or not... Thanks in Advance!
the MXLights have it, why not a "Normal Object"? (In Maya both Normal objets and MXLights have it...)
And I said it because it´s very confused for use doing the Invisible Emitters and other stuff... I don´t know if it´s a bug or not... Thanks in Advance!