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Plug-in betas
Posted: Tue Jan 14, 2014 7:06 pm
by Mihnea Balta
Version 3.0.18
- Max double-sided materials are exported as front/back face materials
- added pre- and post-animation behaviors to referenced MXS nodes
- added controls for selecting the padding and format of MXS sequences
- fixed: the viewport preview of MXS references still showed the old object after trying to load a new file or sequence which contains errors
- fixed: crash when displaying Maxwell materials in the slate editor
- fixed: the textured material wizard created materials with empty bitmaps
- fixed: garbage text in the log window when material translation failed in FIRE
- fixed: IES file names weren't saved
- fixed: crash when converting wizard materials to layered materials inside the slate editor
- fixed: crash when the wizard material was loaded as part of a multi-material
- fixed: memory leak in the material UI
- fixed: wrong size for the viewport preview of the volumetric object
- fixed: missing frame number in channel file names when rendering sequences
Re: Plug-in betas
Posted: Thu Jan 16, 2014 5:41 pm
by raduc
Version 3.0.19
- added region rendering controls to cameras
- fixed wrong output paths in some cases
- fixed render error when materials contain empty bitmaps
Re: Plug-in betas
Posted: Fri Jan 24, 2014 6:44 pm
by Mihnea Balta
Version 3.0.20
- added support for hue adjustment to MxBitmap
- MultiScatter instances use the render flags from the original object
- fixed: the offset parameter of the MXS reference object wasn't working correctly
Re: Plug-in betas
Posted: Fri Jan 31, 2014 5:15 pm
by raduc
Version 3.0.21
- fixed MxBitmap previews appeared darker when using show in viewport
- fixed maxwell material viewport preview didn't include the hue shift parameter
- fixed 3dsmax 2012 used a seat license even in node mode
- fixed maxscript error when loading scenes made with older versions of the plugin
- fixed custom bokeh enable didn't get set
Re: Plug-in betas
Posted: Tue Feb 04, 2014 2:43 pm
by raduc
Version 3.0.22
- added focus camera button to fire window and toolbar
- added the name of the material to the backface material button
- fixed MXS references updated their geometry even when show in viewport was off
Re: Plug-in betas
Posted: Mon Feb 10, 2014 1:25 pm
by raduc
Version 3.0.23
- fixed the plugin reserved a license in node mode when the active renderer wasn't Maxwell
- fixed wrong camera position in FIRE
- fixed alembic crash when the abc file had material references
- fixed the enable sequence checkbox gets disabled when turning off viewport preview
- fixed xref scenes that are hidden in the viewport are no longer exported
- added rotation parameter to MxBitmap
Re: Plug-in betas
Posted: Tue Feb 11, 2014 6:49 pm
by raduc
Version 3.0.24
- fixed alembic and mxs material overrides disappeared when the mesh got reloaded
- fixed alembic material overrides were exported improperly
- fixed wrong normals for alembic objects imported with crate
- fixed objects with no name or that only contained numbers in their name were exported incorrectly
- mxs object can now have negative offsets
- double clicking a material in the mxs material overrides window selects the material for that override
Re: Plug-in betas
Posted: Fri Feb 14, 2014 1:43 pm
by raduc
Version 3.0.25
- fixed crash when previewing some materials
- fixed crash with vray cameras
- fixed ies file didn't get imported fom mxm
- added a way to set the mxs reference material overrides from maxscript
Re: Plug-in betas
Posted: Fri Mar 07, 2014 4:38 pm
by raduc
Version 3.0.26
- exposed gsChannelDeep and gsUseGlobalMaterial to the maxwell renderer maxscript interface
- added global settings for textures
- added use global, mirror X and mirror Y flags to MxBitmap
- bigger limit for the depth channel max depth
- fixed mxs references didn't display in the nitrous viewport
- fixed bounding box in almebic proxy objects was loaded wrong
- fixed emitters beneath an IES emitter got assigned the same IES file
- fixed u and v scale wasn't exported when tiling was off
- fixed material overrides weren't saved with the proxy object
Re: Plug-in betas
Posted: Thu Mar 13, 2014 6:45 pm
by raduc
Version 3.0.27
- fixed particle flow systems with a dynamic material node were exported with a default material
- fixed crash in mxs proxy object when no material overrides are set
Re: Plug-in betas
Posted: Mon Mar 17, 2014 5:41 pm
by raduc
Version 3.0.28
- added support for Max 2011
- fixed incorrect export of particle flow motion data
Re: Plug-in betas
Posted: Fri Mar 28, 2014 4:46 pm
by raduc
Version 3.0.29
- fixed maxscript error when loading some scenes
Re: Plug-in betas
Posted: Thu Apr 24, 2014 4:27 pm
by raduc
Version 3.0.30
- added the mxs sequence rendering flag back
- added support for Max 2015
Re: Plug-in betas
Posted: Tue Jun 03, 2014 2:40 pm
by raduc
Version 3.0.32
- fixed: axis conversion wasn't applied to scatter values
- fixed: converting assistant materials into layered materials removed top level multi materials
- fixed: no viewport display for maxwell nodes
- fixed: crash in mxlight
- fixed: displacement was always exported as on
- fixed: location settings were disabled when the sun was turned off
- fixed: maxscript error when cameras contain newline characters
Re: Plug-in betas
Posted: Wed Jun 25, 2014 1:22 pm
by raduc
Version 3.0.33
- Pack'n'go now exports asset files introduced with the new v3 features
- fixed: Maxscript error when calling MaxwellRenderer()
- fixed: assitant materials couldn't be cloned
- fixed: maxwell material import and export functions couldn't be called from Maxscript