User avatar
By egmehl
#376132
Is anyone else having a problem with the attenuation values lately?

.1 cm looks different than 1.0 mm
.01 m looks different from 1.0 cm
etc.

Running latest plugin 3.0.15 in Max 2014
User avatar
By Luca_Studioaltieri
#377546
I have a workaround.
I compared V2 and V3.
In 3dsmax you have the right attenuation behaviour ONLY using millimeters as unit.

I tried this in 100% of projects i'm working on.. and it works.

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