I have a workaround.
I compared V2 and V3.
In 3dsmax you have the right attenuation behaviour ONLY using millimeters as unit.
I tried this in 100% of projects i'm working on.. and it works.
I would like to know the following: 1) Is the sta[…]
More ... https://i.imgur.com/oo7MMNq.jpg https:[…]
I like this idea :D
Hi all, It would be nice to have a tool to help a[…]