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Projected texture emitter intensity bug.

Posted: Fri Dec 06, 2013 10:25 am
by sandykoufax
I cannot adjust the intensity. It fixed 1.0.
Maybe bug?

Re: Projected texture emitter intensity bug.

Posted: Fri Dec 06, 2013 1:51 pm
by dariolanza
Hello sandykoufax,

Are you experiencing that in Studio or in a plugin? in which?

Could you submit an screenshot that visually shows your steps?

Dario Lanza

Re: Projected texture emitter intensity bug.

Posted: Fri Dec 06, 2013 2:00 pm
by sandykoufax
Hi, dario.
I'm saying Maxwell Max plugin. Here is Maxwell for 3dsMax forum. :)
Image

Re: Projected texture emitter intensity bug.

Posted: Fri Dec 06, 2013 2:05 pm
by dariolanza
Hi sandykoufax,

Do you have enabled the Projected Texture option? or is that emitter working in regular Color+Luminance mode?

Re: Projected texture emitter intensity bug.

Posted: Fri Dec 06, 2013 2:15 pm
by sandykoufax
Yes, right. when I test it, I assinged projected texture with HDRI and rendered successfully using camera exposure option. But just not working this intensity spinner.

--add--

And cannot remove the assigned texture too.

Re: Projected texture emitter intensity bug.

Posted: Fri Dec 06, 2013 5:35 pm
by raduc
sandykoufax wrote:Yes, right. when I test it, I assinged projected texture with HDRI and rendered successfully using camera exposure option. But just not working this intensity spinner.
There was indeed a bug that didn't let users set the intensity of a projected texture, the fix will be available in the next version of the plugin.

Re: Projected texture emitter intensity bug.

Posted: Fri Dec 06, 2013 5:46 pm
by raduc
sandykoufax wrote:And cannot remove the assigned texture too.
Also fixed in the next version, thanks for the report.