Multi/sub-object material support
Posted: Sat Jun 23, 2012 6:22 am
Hi,
I have a question about Multi/sub-object material.
In my case, to change legacy maxwell materials of my old scene to newer material system,
First, export it to mxm file. (like this https://lh3.googleusercontent.com/-Nxvx ... well27.JPG )
Second, change materials to New Maxwell Material.
Third, import the mxm file.
This process has automatically change old textures location to newer one if I have all textures within 'map' sub directory of new Max scene file.
So at first step, even though MAX shows warning message about texture location, but at third step, there is no problem 'cause the location has changed correctly.
But within Multi/sub-object material, this process isn't work.
Is this a bug? or limitation?
I have a question about Multi/sub-object material.
In my case, to change legacy maxwell materials of my old scene to newer material system,
First, export it to mxm file. (like this https://lh3.googleusercontent.com/-Nxvx ... well27.JPG )
Second, change materials to New Maxwell Material.
Third, import the mxm file.
This process has automatically change old textures location to newer one if I have all textures within 'map' sub directory of new Max scene file.
So at first step, even though MAX shows warning message about texture location, but at third step, there is no problem 'cause the location has changed correctly.
But within Multi/sub-object material, this process isn't work.
Is this a bug? or limitation?