Page 1 of 1

Thinbox Deadline - 3Ds Maxwell

Posted: Mon Apr 30, 2012 11:39 am
by stiras
Hi.

At the office we are using Thinkbox deadline as our render manager for our render farms.
But it seem Maxwell and deadline don't cooperate that good. I have bin in contact with deadline support and we have tested and tried out a lot of things, to try make it work, with no luck.

So we ended up with, that it probably wasn't a deadline issue but something in Maxwell.

My question is. Is there anyone here, that uses deadline and Maxwell in a production pipeline?


Best regards.

- Mats

Re: Thinbox Deadline - 3Ds Maxwell

Posted: Mon Apr 30, 2012 3:23 pm
by polynurb
stiras wrote: My question is. Is there anyone here, that uses deadline and Maxwell in a production pipeline?
not yet, but i was considering it, especially for animations.

so i am pretty curious what these issues are?

regards,
daniel

Re: Thinbox Deadline - 3Ds Maxwell

Posted: Mon Apr 30, 2012 3:41 pm
by dmeyer
Not using Deadline, but Qube and Maxwell work together a dream, at least for our uses on a medium sized farm.

Re: Thinbox Deadline - 3Ds Maxwell

Posted: Tue May 01, 2012 4:09 pm
by stiras
Deadline is a huge time saver for everything we render out, and you get a great overview and control.
And I think if we got it to work with maxwell again (I say again because it says "maxwell supported" on there homepage so I assume it must have bin working at a earlier stage)
it will save allot of time not needing to export out the mxs since the deadline reads it right out of the 3ds max file.


The workaround I'm using now to make it work with deadline, is to export out the mxs manually from 3ds max. Then go in to deadline and manual submit it. Its a ok way to do it, you get good control, but its unnecessary amount of clicks when you should be able to use the deadlinescript "1 click solution". And you need to count in the time it takes to export out the mxs that sometimes can take some time.

polynurb you might consider Qube if your studio uses maxwell as there main render, and doesn't have a render manager yet :)
In my case we use allot of other renders to, and we are already very fused in to the deadline pipeline.


PS: The script works (kinda) - The job gets sendt to the manager and the first frame renders correct. But if you render a animation on 100 frames you will get 99 frames that are black. So for still images you can still use the deadline script. for animation use the manual way.

PS2: Actually that number is wrong, if you render 100 frames you might get 5 frames that is correct. first frame and 4 random frames in the sequence, thats the strange part. Its a bit random, sometimes it works sometimes it doesn't. And if you submit same sequence again it might be other frames that completes correctly then the last time.


- Mats