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Maxwell Light Lister
Posted: Mon Apr 16, 2012 1:56 am
by sandykoufax
Re: Maxwell Light Lister
Posted: Mon Apr 16, 2012 2:22 am
by egmehl
Whoa, you're fast! I just made a duplicate announcement, not thinking someone would have already spotted it.
edit-I just cleared my redundant post out, no need to spam the boards here
Enjoy!
Re: Maxwell Light Lister
Posted: Mon Apr 16, 2012 2:34 am
by Fernando Tella
Looks very, very, very convenient!!
Thanks Eric!
Re: Maxwell Light Lister
Posted: Mon Apr 16, 2012 4:25 am
by sandykoufax
egmehl wrote:Whoa, you're fast! I just made a duplicate announcement, not thinking someone would have already spotted it.
edit-I just cleared my redundant post out, no need to spam the boards here
Enjoy!
Are you the man ?
Really big thank you.
And I'm sorry. I spoiled you surprising announcement.
Re: Maxwell Light Lister
Posted: Mon Apr 16, 2012 11:09 am
by numerobis
WOW! this looks great! i'll test it
thanks Eric!
@JD... can we have something like this for sketchup?!?

Re: Maxwell Light Lister
Posted: Mon Apr 16, 2012 4:30 pm
by rusteberg
this looks great! Thanks, Eric!
Re: Maxwell Light Lister
Posted: Mon Apr 16, 2012 5:58 pm
by sandykoufax
I've tried it.
It's awesome!!
It should be Maxwell official tool.

Re: Maxwell Light Lister
Posted: Mon Apr 16, 2012 10:41 pm
by Miguel Piñón
Hi, i just install it and this error message bring me........... what I'm doing wrong?
I run the script, install the tool and?
Thanks!
Mike

Re: Maxwell Light Lister
Posted: Mon Apr 16, 2012 11:20 pm
by egmehl
Thanks for all the positive feedback everyone, I'm glad you are liking it!
Miguel, you've found my first bug. It's a problem with multi-sub materials, if you have slots that say "None" in the place for the material. I'll update it tonight and get a fix uploaded.
edit - the workaround I originally proposed doesn't work quite right, I'll have a code update soon.
Re: Maxwell Light Lister
Posted: Tue Apr 17, 2012 2:55 am
by Miguel Piñón
egmehl wrote:Thanks for all the positive feedback everyone, I'm glad you are liking it!
Miguel, you've found my first bug. It's a problem with multi-sub materials, if you have slots that say "None" in the place for the material. I'll update it tonight and get a fix uploaded.
edit - the workaround I originally proposed doesn't work quite right, I'll have a code update soon.
Thanks you Eric, this script looks very promising!!!
looking forward for the update

Re: Maxwell Light Lister
Posted: Tue Apr 17, 2012 3:30 am
by egmehl
Ok everyone, sorry for the inconvenience, but I got the fix up. You can grab it here:
http://emdesignviz.com/blog/maxwell-light-lister/ Just run it again, and any icons you set up will be updated.
It should clear up any problems with multi-materials, thanks for pointing it out Miguel

Re: Maxwell Light Lister
Posted: Fri Apr 20, 2012 9:33 pm
by simmsimaging
This looks great - thank you!
/b
Re: Maxwell Light Lister
Posted: Tue Apr 24, 2012 1:45 am
by Miguel Piñón
egmehl wrote:Ok everyone, sorry for the inconvenience, but I got the fix up. You can grab it here:
http://emdesignviz.com/blog/maxwell-light-lister/ Just run it again, and any icons you set up will be updated.
It should clear up any problems with multi-materials, thanks for pointing it out Miguel

Hi Eric,
I already downloaded the new script update but the same error message still there

the installation I made just run the new script but didn't solve the error...... erase the old one and reinstalling the new and still the error message.
I test in new scene only with a Maxwell light (don't polygon with an emitter material) and the bug still there.
I'm doing something wrong?
thanks my friend
Re: Maxwell Light Lister
Posted: Tue Apr 24, 2012 2:34 am
by egmehl
Hi Miguel,
Sorry you're still having problems. Can you post a screenshot like you did last time? That was perfect and helped me figure out where the problem was.
Re: Maxwell Light Lister
Posted: Tue Apr 24, 2012 6:24 am
by Miguel Piñón
egmehl wrote:Hi Miguel,
Sorry you're still having problems. Can you post a screenshot like you did last time? That was perfect and helped me figure out where the problem was.
Sure Eric here you are, and thanks for your fast help
