MF doesn't change when paning, only when rotating or zooming
Posted: Tue Dec 14, 2010 6:48 pm
No need to say that MF (this is not Mother F#$&#$, it is Maxwell Fire) is a great christmas gift...
However, I noticed that nothing changes when I pan, only if I use the mouse wheel to zoom in or out or when I orbit or when I move an object...
Did anyone else notice that?
********* Correction...
It doesn't change automatically... If I pan to the desired position and then click inside the viewport, the activeshade viewport changes
However, I noticed that nothing changes when I pan, only if I use the mouse wheel to zoom in or out or when I orbit or when I move an object...
Did anyone else notice that?
********* Correction...
It doesn't change automatically... If I pan to the desired position and then click inside the viewport, the activeshade viewport changes