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some geometry does not render in V2
Posted: Wed Oct 14, 2009 4:14 pm
by Romans
Hello Next Limit Team,
I am experiencing a strange problem with Maxwell V2: It does not render some elements previously (V1.7.1) rendered without any issues...please see images for comparsion below.
Same scene, same settings, same materials ....
System: Windows Vista 64 bit, 3ds max Design 2010 64 bit, Maxwell V2 64 bit, Max-Plugin: 2.0.23
Please help me to overcome this crucial problem.
Thank you in advance.
Roman

Re: some geometry does not render in V2
Posted: Wed Oct 14, 2009 4:29 pm
by tom
I suppose these objects are instances, right?
Re: some geometry does not render in V2
Posted: Wed Oct 14, 2009 4:33 pm
by Romans
tom wrote:I suppose these objects are instances, right?
Yes. These objects were imorted via the file link manager from an AutoCAD .dwg file. The objects are blocks in AutoCAD so they are instances in Max...
Any idea to manage this?
Thank you.
Best, Roman
Re: some geometry does not render in V2
Posted: Wed Oct 14, 2009 7:36 pm
by Bogdan Coroi
Try to uncheck the "Use instances" from the maxwell renderer options as a workaround. Also, if it's possible, could you send me the scene so I can debug it?
bogdan.coroi@gmail.com
Re: some geometry does not render in V2
Posted: Thu Oct 15, 2009 3:24 am
by Romans
Bogdan Coroi wrote:Try to uncheck the "Use instances" from the maxwell renderer options as a workaround. Also, if it's possible, could you send me the scene so I can debug it?
bogdan.coroi@gmail.com
Hello Bogdan,
Thank you for the advise. With "use instancing" turned OFF it is working now.
I will send you the file by E-Mail.
Regards, Roman
Re: some geometry does not render in V2
Posted: Thu Oct 15, 2009 9:19 am
by Jan
Instances don't work in v2?
Re: some geometry does not render in V2
Posted: Thu Oct 15, 2009 5:28 pm
by Bogdan Coroi
They are working, but the problem in this case was the use of Motion Blur with instances and that's not working.
Re: some geometry does not render in V2
Posted: Thu Oct 15, 2009 8:42 pm
by Jan
Ok, thanks