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By tom
#119793
1. Demonstration of cooperative rendering offline usage. (will be automated with networking)
2. Demonstration of independently altered emitters in realtime. This is not something related to cooperative rendering or multiple renders etc. It works for all conditions. Also with Sky and skydome... 8)
Last edited by tom on Wed Feb 15, 2006 12:03 pm, edited 1 time in total.
User avatar
By victor
#119911
As stated, the video shows two different features:

1. The cooperative render function combines multiple render results (MXI files) of the same frame in one single MXI file, producing a new result with higher sampling level and less noise. This process does not require additional calculations and helps to reduce dramatically the render time, using several computers to render in parallel.

2. The multiple light edit feature allows adjusting the intensity of individual lights at any time. This feature does not require several passes or additional render time. Multiple light channels are available within a single MXI file for editing. This process can be done in realtime and each light can be modified independently. This is not a color mixing process, the intensity variations are energy based and are calculated in high dynamical range. Power emission can be scaled naturally.
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