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Re: Working on a set of autumn leaves

 by mdfmuse ¦  Sun Dec 31, 2017 6:16 am ¦  Forum: Maxwell General ¦  Topic: Working on a set of autumn leaves ¦  Replies: 10 ¦  Views: 2801

These leaves are gorgeous. Thank you for creating them!

Re: Human model

 by mdfmuse ¦  Sat Nov 04, 2017 1:07 am ¦  Forum: Maxwell | Studio ¦  Topic: Human model ¦  Replies: 5 ¦  Views: 6143

Thank you for making this available to us, Seghier! It looks very helpful.

Re: C4D R19

 by mdfmuse ¦  Mon Sep 11, 2017 11:40 pm ¦  Forum: Maxwell | Cinema 4D ¦  Topic: C4D R19 ¦  Replies: 5 ¦  Views: 5994

Re: "Builds were uploaded this morning; they'll be released once they pass internal testing." Cinema 4D R19 comes with a new type of material called 'PBR' material. Within R19's material window, you can choose to 'Create > New PBR Material'. Will the new build of Maxwell for C4D R19 allow conversion...

Re: moving from maya to ...?

 by mdfmuse ¦  Mon Jul 03, 2017 9:22 pm ¦  Forum: Maxwell General ¦  Topic: moving from maya to ...? ¦  Replies: 31 ¦  Views: 7869

Nasok wrote: "@mdfmuse Maxon has a new BETA software out (BodyPaint) which will probably change or add functions to the existing UV set- - um just a quick note BodyPaint been in cinema since 2000" Yes, Nasok, I know BodyPaint has been available within Cinema for a long time. What I was saying in my ...

Re: moving from maya to ...?

 by mdfmuse ¦  Mon Jul 03, 2017 2:53 am ¦  Forum: Maxwell General ¦  Topic: moving from maya to ...? ¦  Replies: 31 ¦  Views: 7869

Well, obviously each person has very different likes and dislikes when it comes to modeling software :D . For those who are still interested in Cinema 4D (Mihai- I know you stated you were interested), I have been using it for a while and still enjoy the way it is set up very much. I love the easy i...

Re: moving from maya to ...?

 by mdfmuse ¦  Tue Jun 20, 2017 10:27 pm ¦  Forum: Maxwell General ¦  Topic: moving from maya to ...? ¦  Replies: 31 ¦  Views: 7869

Thanks, Seghier, for the shout-out to 'bforartists'. I did not know this existed, and it does look like it adds lots of icons to the standard Blender interface :o

Re: moving from maya to ...?

 by mdfmuse ¦  Tue Jun 20, 2017 1:07 am ¦  Forum: Maxwell General ¦  Topic: moving from maya to ...? ¦  Replies: 31 ¦  Views: 7869

My vote is also Cinema 4D. I recently came to C4D from Blender 3D- a free, open-source software. Blender is very good at modeling and texturing, but I always found it difficult to "wrap my head" around it. Blender doesn't use many graphic icons to represent actions you can take in the program, where...

Re: Maxwell Render 4.1

 by mdfmuse ¦  Fri Jun 09, 2017 1:15 am ¦  Forum: Maxwell General ¦  Topic: Maxwell Render 4.1 ¦  Replies: 53 ¦  Views: 19232

The correct link for the AxF download test materials is:

http://www.xrite.com/service-support/do ... _link_page

- Michael

Re: Tutorial on using r2

 by mdfmuse ¦  Fri Jun 02, 2017 1:22 am ¦  Forum: Maxwell General ¦  Topic: Tutorial on using r2 ¦  Replies: 2 ¦  Views: 1404

Hello Mihai: Thank you for producing this tutorial; I found it to be really helpful (as I find all of your tutorials to be greatly helpful). :D

Re: a word to the devs.

 by mdfmuse ¦  Wed Feb 15, 2017 12:10 am ¦  Forum: Maxwell General ¦  Topic: a word to the devs. ¦  Replies: 38 ¦  Views: 9180

Getting there... Thanks to the Next Limit team for the latest early release Maxwell Studio and Maxwell Render, released just a few days ago. There are some improvements evident in the code. Yet GPU rendering still isn't there. When I test render a Maxwell scene which is very basic (no reflection/ref...

Re: a word to the devs.

 by mdfmuse ¦  Fri Jan 27, 2017 12:11 am ¦  Forum: Maxwell General ¦  Topic: a word to the devs. ¦  Replies: 38 ¦  Views: 9180

Luis: Thanks for your input. Can you (or someone) at Next Limit give us a general outline of the development plans for v4 for the next year? As I've stated in other posts I LOVE Maxwell (v3 at least) but find v4 not useable. It would be great to let us know a basic timeline stating when the develope...

Differences in renders v4 CPU versus GPU

 by mdfmuse ¦  Sat Nov 12, 2016 8:19 am ¦  Forum: Maxwell General ¦  Topic: Differences in renders v4 CPU versus GPU ¦  Replies: 1 ¦  Views: 1647

Recently downloaded the latest beta build (v4.008) and testing CPU versus GPU rendering on the same Maxwell Studio .MXS scene file. Very notable differences between the two. Here I show the setup of the scene in Maxwell Studio- one close-up and one full (further back) screen capture of the scene: ht...

MXED causes 'Not Licensed for Production Use' error

 by mdfmuse ¦  Tue Nov 08, 2016 7:37 am ¦  Forum: Maxwell General ¦  Topic: MXED causes 'Not Licensed for Production Use' error ¦  Replies: 1 ¦  Views: 850

I have been using version 4 Maxwell Editor (MXED) with no problems until today. Now when I attempt to run MXED, it does appear on screen, but when I then click 'Update' button (to update the material view) I receive this: "ME Preview error: Not licensed for Production use. Render cannot continue." S...

Re: Bug report for v4

 by mdfmuse ¦  Mon Oct 31, 2016 1:34 am ¦  Forum: Maxwell General ¦  Topic: Bug report for v4 ¦  Replies: 5 ¦  Views: 1951

Testing GPU versus CPU rendering in Maxwell Render on my PC and getting a poor result with GPU. There is no official documentation yet on GPU usage in Next Limit's on-line Maxwell 4 user manual, so I am not sure if I am doing this correctly. Using a simple MXS scene with one object- an Azalea bush w...

Re: Maxwell v4 on-line user manual unfinished

 by mdfmuse ¦  Mon Oct 31, 2016 1:19 am ¦  Forum: Maxwell General ¦  Topic: Maxwell v4 on-line user manual unfinished ¦  Replies: 6 ¦  Views: 2095

Thanks, Mihai, for your input. Yes, for me its all about a need for official documentation on GPU rendering and documentation on the Mac version of the Rhinoceros Mac plugin. BTW- I want to place a shout-out regarding Mihai to all Maxwell users on the forum. I recently ordered Mihai's 'Basics and Be...

Sketchup 2024 Released

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