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Re: RealHDR - Review Of The Software - A Little Tutorial

 by Nasok ¦  Sat Mar 19, 2022 3:45 pm ¦  Forum: Maxwell Resources ¦  Topic: RealHDR - Review Of The Software - A Little Tutorial ¦  Replies: 5 ¦  Views: 3697

Dude, don't remove it - just shift to another topic . .like here for example - viewforum.php?f=15

Cheers!

Re: Qucik jewelry shot

 by Nasok ¦  Sat Mar 19, 2022 1:55 pm ¦  Forum: Gallery ¦  Topic: Qucik jewelry shot ¦  Replies: 5 ¦  Views: 2880

Dude, first of all - it's not stupid - that is exactly what gallery is for. For posting your work. Altho if it is a feedback you're looking for then WIP probably would be the best place to post unfinished work - if this is not intended to be finished or if the work is finished - then Gallery is perf...

Re: Qucik jewelry shot

 by Nasok ¦  Fri Mar 18, 2022 7:06 am ¦  Forum: Gallery ¦  Topic: Qucik jewelry shot ¦  Replies: 5 ¦  Views: 2880

Hey dude, have you seen HDR Light Studio ? they are natively integrated with Maxwell since like forever ..

I think your scene would benefit from having some rim lights :wink:

Re: Another beginner tutorial for industrial and product designers

 by Nasok ¦  Fri Feb 04, 2022 6:31 am ¦  Forum: Maxwell | Studio ¦  Topic: Another beginner tutorial for industrial and product designers ¦  Replies: 5 ¦  Views: 3054

Good stuff man!!
Love seeing your tutorials, so calming :))

And the amount of attention that you give to camera settings - ๐Ÿ‘Œ๐Ÿผ

Cheers, ๐Ÿ™Œ๐Ÿผ
Artem.

Re: Still learning but getting better....

 by Nasok ¦  Wed Dec 29, 2021 7:50 am ¦  Forum: Gallery ¦  Topic: Still learning but getting better.... ¦  Replies: 12 ¦  Views: 4055

That's right :) but our eyes are processing light slightly different than the camera lenses. ๐Ÿ˜‰ Since it has a manmade materials - even the best optics would have a bit of scattering with that amount of reflected light .. visually it would look like a "glow"-ish type of effect .. or would produce a l...

Re: Still learning but getting better....

 by Nasok ¦  Tue Dec 28, 2021 12:47 pm ¦  Forum: Gallery ¦  Topic: Still learning but getting better.... ¦  Replies: 12 ¦  Views: 4055

Love the vividness :)) reminds me of the old Kodak camera I had :)) I'd suggest to compress the highlights in Lightroom .. or even right in Maxwell to lower the "Burn" value - that would reveal some details in those "super white" areas. And if having those overacted areas is the goal - then I'd go w...

Re: Agate-type crystal / SSS

 by Nasok ¦  Tue Oct 26, 2021 5:24 am ¦  Forum: Maxwell General ¦  Topic: Agate-type crystal / SSS ¦  Replies: 4 ¦  Views: 7390

Let me know if you need help with modelling, uv mapping or shading - happy to collaborate :)

this sounds like a fun project :)

Re: Agate-type crystal / SSS

 by Nasok ¦  Sat Oct 16, 2021 1:22 pm ¦  Forum: Maxwell General ¦  Topic: Agate-type crystal / SSS ¦  Replies: 4 ¦  Views: 7390

Don't see much difference here from sss or frosted glass (depending on how much hue / surface) you want to maintain ... I'd go with "frosted glass" setup to start ... and would definitely add sheen via R2 .. plus normal map (for big imperfections) ... + roughness map (for smaller imperfections) Now ...

Re: NCS Color System

 by Nasok ¦  Thu Oct 07, 2021 6:22 am ¦  Forum: Maxwell General ¦  Topic: NCS Color System ¦  Replies: 4 ¦  Views: 3132

OH wow.
Now that is a pretty cool system :)

Would be very helpful in product visualisation as well .. as we work with such nuances pretty often when it comes to reproducing some Pantone or spot colours.

Re: Physically correct glass with less reflection

 by Nasok ¦  Fri Sep 10, 2021 5:17 am ¦  Forum: Maxwell | Studio ¦  Topic: Physically correct glass with less reflection ¦  Replies: 4 ¦  Views: 3111

right ?

I mean you - generally glass is pretty reflective in its nature ... so I guess in your case it'll be a balance between realistic and desired look.

Share the ref you're after and let's see what can be done :)

Cheers ๐Ÿ™Œ๐Ÿผ

Re: Maxwell Materials With Color And Surface Imperfection Controls

 by Nasok ¦  Tue Aug 31, 2021 12:12 pm ¦  Forum: Maxwell | Studio ¦  Topic: Maxwell Materials With Color And Surface Imperfection Controls ¦  Replies: 11 ¦  Views: 3670

Another great tip !!!

Good stuff!!
Keep it rolling!!

Re: Dust, Scratches and Surface Imperfections - How To ...

 by Nasok ¦  Tue Aug 31, 2021 7:47 am ¦  Forum: Maxwell | Studio ¦  Topic: Dust, Scratches and Surface Imperfections - How To ... ¦  Replies: 21 ¦  Views: 22328

Now you guys are absolutely ROCKING IT ๐Ÿค˜๐Ÿผ๐Ÿ˜Ž My heroes!! Well done :) I would opt out of placing roughness map into a bump map, or comparing PBR with unbiased rendering. :))))) as those are not the same - but the point is that you are absolutely right that those are super useful tools to use together ...

Re: Maya plug-in MR 5.2

 by Nasok ¦  Mon Jul 05, 2021 7:45 am ¦  Forum: Maxwell | Maya ¦  Topic: Maya plug-in MR 5.2 ¦  Replies: 25 ¦  Views: 13799

You're right - and that is exactly what I was suggesting. I would love to still have the fully functional plugins for Maya, but if not - then at least to have a scene packer (like it is pack and go) so that we could send our scene easier to Maxwell. Especially with cameras and lights (it's pretty co...

Re: ilgioma - Gallery

 by Nasok ¦  Mon Jul 05, 2021 7:39 am ¦  Forum: Gallery ¦  Topic: ilgioma - Gallery ¦  Replies: 42 ¦  Views: 26171

Cool images!!
Nice and clean!!
๐Ÿค˜๐Ÿผ
Well done mate!

Re: Maya plug-in MR 5.2

 by Nasok ¦  Thu Jun 17, 2021 1:16 pm ¦  Forum: Maxwell | Maya ¦  Topic: Maya plug-in MR 5.2 ¦  Replies: 25 ¦  Views: 13799

Oh wow :) That solves things I guess :)) 2 Harvey - I was not meant to have a fully working plugin .. but rather a "scene packer" more of a things .. the idea was that there could be a potential for people to make money while growing a community. Maybe coding a full featured plugin is not the best e...

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