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By hatts
#367385
Hi zamorano, I think right now your lighting skills are actually surpassing your modeling. So as a new Maxwell user, you're in a very good position.

I think if you want to add some believability, the "next level" would be to start making sure none of your objects has a hard edge; perfectly crisp edges do not exist in the real world. Fillets/bevels everywhere!

I also think your textures are a little flat. For example, none of your wood objects seems to have bump maps, but we know in reality no wood is perfectly smooth.

Anyway good start for sure!
#367394
Hi Hatts,

observing setup with this stuff and really bump with 0.
I'm rendering the scene again deck and once you are finished post update.
I have a new project underway and will be wary of their tips on edges of objects.

thank you

Zamorano

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