tonfarben wrote:First, thanks for the replies!
hdesbois wrote:Very nice setup for the trophy thing. Maybe you should try to render the first one with circular diaph. I think I see the dreaded polygonal blur bug here.
HD
Ah,

this is what I was wondering! Thanks for pointing out! I will setup another render tonight. But I will go on vacation (we have a small holiday here in germany until sunday from tomorrow on), so we can see the result with circular diaphragm on monday morning. For the render I think I will increase the F-stop number and shutter in order to get less DOF. I think it is a bit too blurry, what do you think?
Oh yes, I want to have this trophy also. Unfortunately it doesn´t exist in reality.
Tutorial how I modelled it:
First I made a single-filmsegment from a cube with cutting and extruding, nothing fancy. Then I duplicated this element along x and connected it so I had a long filmstrip. I downloaded Pathdeformer lite from Renato to arrange it as a Helix via a Helixspline. And I added a bend-deformer to slightly bend it to the left. And finally I thought, hmm what about an ffd before the other deformers act? So I applied it and this is why the filmstrip gets smaller and bigger while "crawling up" the helixfigure.
Maximus3d, yes you are right, it is the SE P910 Cellphone! 100 points for you!
Uhhhh, I´d really like to put the logos on the cellphone, but how to achieve this with Matador-Light?