By wow001
#306083
we have a model created in formz that we exported to cinema c4d via the obj export.
when we have applied a maxwell texture to the imported object, but texture is always too small and is not snapping to the size of the object as it does in Maxwell Studio or if not you can use the ADJUST button, when application is set to cubic.

if the object is created within cinema c4d than the maxwell texture will snap to the size of the object using uvw mapping.

are we missing something?
By JDHill
#306087
What do you have set in Cinema main menu > Edit > Preferences > Maxwell > Material > Default projection? Does it behave how you would like if you set it to UVW Mapping?
User avatar
By macray
#306089
I'm not sure if this works with uvw projection, but in most of the other projections you can rightclick the material while the object is active and chose to adjust the texture size to the object size.
By wow001
#306094
Thanks macray and JDHill for the replies, right clicking the material with the object selected worked.
We missed this option.

Also thanks for the preferences tip, very useful to set how the textures are applied by default.

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