By Frank1000
#380578
Hi,
I'm trying to use a displacement map as xz map projection, but while with the same texture the diffuse is coming correct, the displacement comes tiled. I also freezed the texture, but still.
Any tip what's going wrong ?

Image

Regards,
Frank

I'm working with Maya and when I place MXS referen[…]

Porcelain test with SSS

Never worked with Keyshot but that does look like […]

Renders my own stuff

thank you for the comments, i'm encouraged to do m[…]

Fernando, I believe in you to solve this problem ![…]